GaussianInnerShadow.qml 3.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123
  1. /****************************************************************************
  2. **
  3. ** Copyright (C) 2021 The Qt Company Ltd.
  4. ** Contact: https://www.qt.io/licensing/
  5. **
  6. ** This file is part of the Qt Graphical Effects module.
  7. **
  8. ** $QT_BEGIN_LICENSE:COMM$
  9. **
  10. ** Commercial License Usage
  11. ** Licensees holding valid commercial Qt licenses may use this file in
  12. ** accordance with the commercial license agreement provided with the
  13. ** Software or, alternatively, in accordance with the terms contained in
  14. ** a written agreement between you and The Qt Company. For licensing terms
  15. ** and conditions see https://www.qt.io/terms-conditions. For further
  16. ** information use the contact form at https://www.qt.io/contact-us.
  17. **
  18. ** $QT_END_LICENSE$
  19. **
  20. **
  21. **
  22. **
  23. **
  24. **
  25. **
  26. **
  27. **
  28. **
  29. **
  30. **
  31. **
  32. **
  33. **
  34. **
  35. **
  36. **
  37. **
  38. ****************************************************************************/
  39. import QtQuick 2.12
  40. import QtGraphicalEffects.private 1.12
  41. Item {
  42. id: rootItem
  43. property variant source
  44. property real radius: 0.0
  45. property int maximumRadius: 0
  46. property real horizontalOffset: 0
  47. property real verticalOffset: 0
  48. property real spread: 0
  49. property color color: "black"
  50. property bool cached: false
  51. SourceProxy {
  52. id: sourceProxy
  53. input: rootItem.source
  54. }
  55. ShaderEffectSource {
  56. id: cacheItem
  57. anchors.fill: shaderItem
  58. visible: rootItem.cached
  59. smooth: true
  60. sourceItem: shaderItem
  61. live: true
  62. hideSource: visible
  63. }
  64. ShaderEffect{
  65. id: shadowItem
  66. anchors.fill: parent
  67. property variant original: sourceProxy.output
  68. property color color: rootItem.color
  69. property real horizontalOffset: rootItem.horizontalOffset / rootItem.width
  70. property real verticalOffset: rootItem.verticalOffset / rootItem.height
  71. visible: false
  72. fragmentShader: "qrc:/qt-project.org/imports/QtGraphicalEffects/shaders/gaussianinnershadow_shadow.frag"
  73. }
  74. GaussianDirectionalBlur {
  75. id: blurItem
  76. anchors.fill: parent
  77. horizontalStep: 0.0
  78. verticalStep: 1.0 / parent.height
  79. source: horizontalBlur
  80. radius: rootItem.radius
  81. maximumRadius: rootItem.maximumRadius
  82. visible: false
  83. }
  84. GaussianDirectionalBlur {
  85. id: horizontalBlur
  86. width: transparentBorder ? parent.width + 2 * maximumRadius : parent.width
  87. height: parent.height
  88. horizontalStep: 1.0 / parent.width
  89. verticalStep: 0.0
  90. source: shadowItem
  91. radius: rootItem.radius
  92. maximumRadius: rootItem.maximumRadius
  93. visible: false
  94. }
  95. ShaderEffectSource {
  96. id: blurredSource
  97. sourceItem: blurItem
  98. live: true
  99. smooth: true
  100. }
  101. ShaderEffect {
  102. id: shaderItem
  103. anchors.fill: parent
  104. property variant original: sourceProxy.output
  105. property variant shadow: blurredSource
  106. property real spread: 1.0 - (rootItem.spread * 0.98)
  107. property color color: rootItem.color
  108. fragmentShader: "qrc:/qt-project.org/imports/QtGraphicalEffects/shaders/gaussianinnershadow.frag"
  109. }
  110. }