GaussianMaskedBlur.qml 2.8 KB

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  1. /****************************************************************************
  2. **
  3. ** Copyright (C) 2021 The Qt Company Ltd.
  4. ** Contact: https://www.qt.io/licensing/
  5. **
  6. ** This file is part of the Qt Graphical Effects module.
  7. **
  8. ** $QT_BEGIN_LICENSE:COMM$
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  10. ** Commercial License Usage
  11. ** Licensees holding valid commercial Qt licenses may use this file in
  12. ** accordance with the commercial license agreement provided with the
  13. ** Software or, alternatively, in accordance with the terms contained in
  14. ** a written agreement between you and The Qt Company. For licensing terms
  15. ** and conditions see https://www.qt.io/terms-conditions. For further
  16. ** information use the contact form at https://www.qt.io/contact-us.
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  18. ** $QT_END_LICENSE$
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  38. ****************************************************************************/
  39. import QtQuick 2.12
  40. import QtGraphicalEffects.private 1.12
  41. Item {
  42. id: rootItem
  43. property variant source
  44. property variant maskSource
  45. property real radius: 0.0
  46. property int maximumRadius: 0
  47. property bool cached: false
  48. property bool transparentBorder: false
  49. SourceProxy {
  50. id: sourceProxy
  51. input: rootItem.source
  52. sourceRect: rootItem.transparentBorder ? Qt.rect(-1, -1, parent.width + 2.0, parent.height + 2.0) : Qt.rect(0, 0, 0, 0)
  53. }
  54. SourceProxy {
  55. id: maskSourceProxy
  56. input: rootItem.maskSource
  57. sourceRect: rootItem.transparentBorder ? Qt.rect(-1, -1, parent.width + 2.0, parent.height + 2.0) : Qt.rect(0, 0, 0, 0)
  58. }
  59. ShaderEffectSource {
  60. id: cacheItem
  61. anchors.fill: blur
  62. visible: rootItem.cached
  63. smooth: true
  64. sourceItem: blur
  65. live: true
  66. hideSource: visible
  67. }
  68. GaussianDirectionalBlur {
  69. id: blur
  70. x: transparentBorder ? -maximumRadius - 1: 0
  71. y: transparentBorder ? -maximumRadius - 1: 0
  72. width: horizontalBlur.width
  73. height: horizontalBlur.height
  74. horizontalStep: 0.0
  75. verticalStep: 1.0 / parent.height
  76. source: horizontalBlur
  77. enableMask: true
  78. maskSource: maskSourceProxy.output
  79. radius: rootItem.radius
  80. maximumRadius: rootItem.maximumRadius
  81. transparentBorder: rootItem.transparentBorder
  82. }
  83. GaussianDirectionalBlur {
  84. id: horizontalBlur
  85. width: transparentBorder ? parent.width + 2 * maximumRadius + 2 : parent.width
  86. height: transparentBorder ? parent.height + 2 * maximumRadius + 2 : parent.height
  87. horizontalStep: 1.0 / parent.width
  88. verticalStep: 0.0
  89. source: sourceProxy.output
  90. enableMask: true
  91. maskSource: maskSourceProxy.output
  92. radius: rootItem.radius
  93. maximumRadius: rootItem.maximumRadius
  94. transparentBorder: rootItem.transparentBorder
  95. visible: false
  96. }
  97. }